

Now you have to look through the Defs folder for whatever you want to change and modify it to your liking. The Textures folder is where all the textures for the mod are stored, if there are any.If there is a Patches folder, it is used to override something from the main game or XML code that is dependent on other mods.This is the folder you are most likely to edit. The Defs folder is usually the main part of any mod.If there is an Assemblies folder, this is where any C# code will be located at.The About folder is just informative stuff for modders when they’re uploading the mod.Now it’s time to enter the mod folder and to understand what everything is. You will see something like this:Ĭongratulations! You made it to the final step.

Now you need to find the mod you want to edit. First, go to the mod’s Steam Workshop page and look at the URL.

After accessing the correct steam folder, you will see a screen like this: Step 2 is only required of you’ve downloaded the mod manually. All you need to do is change the values as explained in Step 4. If you downloaded the mod somewhere other than the Steam Workshop, you already installed the mod locally. How to get a local copy of a mod from an External Download
